HoopsHype.com Columns
How
to fix the cruel foul-out rule
by Dennis
Hans / May 25, 2003
The
most dumb and cruel rule in all of sports the foul-out rule
reared its ugly head again last Wednesday. Dallas superstar Dirk
Nowitzki was whistled for three fouls in the first seven
minutes. He then sat and watched for nine minutes as the Spurs widened their lead, then came back and played cautiously and even
less defense than normal the rest of the half as the Spurs blew
the game wide open.
I think San Antonio
would have won the game even if Dirk hadnt had a whiff of foul trouble.
But Ive seen many playoff games this year where foul trouble or
foul outs affecting good, smart players playing a good, clean game
impacted the outcome. A fifth (and dubious) foul on Tim
Duncan in the fourth quarter of Game 1 Monday sent him
briefly to the bench and may have been the key to Dallass come-from-behind
win.
The foul-out rule
even affects who guards whom.
The two greatest big
men in the game today, Shaquille
ONeal and Duncan, squared off this year in the second
round. Both are in their prime, and both are masterful low-post scorers
and defenders. This should have been a Clash of Titans, a modern-day Chamberlain-Russell donnybrook.
Just one problem:
No matchup. They almost never guarded each other. Duncan used and abused Robert
Horry and Mark
Madsen, while Shaq did the same to Mr. Robinson and someone who looked like Malik
Rose, though I cant be sure because he was completely
blocked out of the camera shots by a Laker three times his size.
If you have a rule
that discourages a Best vs. Best confrontation, you tear up that rule. Ali fought Frazier. He didnt beat up on Fraziers
sparring partner while Frazier did the same to Alis sparring partner.
Deion Sanders and Darrell Green would always guard the other teams best
receiver. They wouldnt want it any other way.
Ric Flair never ducked Dusty Rhodes. Like he told Dusty and countless other
challengers, To be the man you have to beat the man.
If I were an NBA player,
I simply wouldnt accept a ridiculous rule that routinely
and seemingly arbitrarily turns gritty competitors into frustrated
spectators. If the players anoint me executive director of the Players
Association, Ill lead them in a strike until that abomination is
fixed.
Lets be clear:
The problem isnt with the refs. The officiating needs improvement,
but the refs do their best. Their job is to call em as they see
em for 48 minutes. It is not their job to keep key players on the
court. Thats a job for the NBA rules committee. Sadly, it hasnt
been up to the task.
As one of many bright
and brave souls whove been campaigning against the foul-out rule
for years, I was delighted to hear Jeff Van Gundy Wednesday night
add his name to the growing chorus. Its time to put practical solutions
on the table, so we can change the conversation from Shouldnt
we get rid of this rule? to Here are some sensible plans to
fix it. The season doesnt start until the players and owners agree
on one.
To get that conversation
started, here is my five-point plan:
1) Each team starts
the game with three foul coupons. The coach can cash one in
at any time to remove a personal foul from a players total. For
example, it could be used after a player picks up a second foul early
in the first quarter. The coach would hand the coupon to the ref and the
player would still have just one foul, though the expunged second foul
would still count toward the teams total for the quarter or half.
An NBA coach could, if he chooses, use all three coupons on the same player,
which would mean he would foul out on his 9th foul.
2) Downgrade non-brutal
moving picks from a foul to a loss-of-possession violation but
strictly enforce the rule. The model here is footballs two distinct
face-mask penalties, depending on the severity.
3) Downgrade player-control
offensive fouls from a foul to a loss-of-possession violation, thereby
eliminating the vile practice of flopping a foe into foul trouble. This
change also guarantees that drivers the players that fans pay to
see have just as many defensive fouls at their disposal as jumpshooters
and non-shooters, who nobody pays to see. (Well also make it considerably
more difficult to draw a charge; click here for my analysis on why the current interpretation is grossly unfair to
drivers and bad for the game.)
Related to Point 3,
the players will make the refs job easier and the game more honest by
taking the no-flop pledge: I will strive to remain upright rather
than collapsing from incidental, unavoidable contact. In turn, we
call on refs to enforce the dislodging rule. Right now, many of you punish
low-post defenders who make a supreme effort to stay on their feet, while
rewarding those who reel, stuntperson style, from real or imagined contact.
If you refs dont keep your end of the bargain, youll only
encourage the re-emergence of the flop.
4) Ensure that teams
dont benefit from excessive fouling by expanding the definition
of intentional foul to include obvious grabs by beaten defenders,
deliberate shoves to send a poor free-throw shooter to the line, and late-game
whacks by trailing teams trying to stop the clock. The intentionally fouled
player is awarded two points and his or her team retains possession. Because
a possession is worth, on average, one point, the intentional-foul penalty
would actually be a penalty, which is what penalties are supposed
to be. It would cost, on average, three points, which is one more point
than the beaten defender prevented. Whacking and grabbing are not skills,
so lets not reward them. As for vicious intentional fouls, the penalty
is a 10-game suspension served in Australia as a marked man on a last-place
rugby team.
But how will teams
rally?
5) With tenacious
defense, great shooting and ample possessions, courtesy of a 12-second
shot clock in the final two minutes of each half, when time-outs are disallowed.
(Thanks to King Kaufman of Salon.com for this innovation.) Under the current
rules, the standard method of staging a late rally goes like this: Commit
an intentional foul; fouled player shoots free throws; trailing team hoists
a quick trey. Repeat this boring process until the horn blows. Deliberate
whacks, free throws, time outs and jumpshots are never exciting, though
sometimes a jumper of free throw is dramatic. Ill take excitement
over drama any day. Excitement means great athletes doing creative things
on the move against other great athletes doing their legal best to thwart
what the offensive team springs on them. Thats just what our Final
Frantic Flurry will provide.
Under my rules regime,
the impact of a given call, good or bad, will be greatly reduced. The
game wont take a dramatic turn because Baron
Davis gets called for two reach-ins in the first two minutes, Paul Pierce is whistled for his third on a dubious charge call early in the second
quarter, or Duncan gets his sixth halfway through the fourth on an attempted
swat. No player ever again will have to think twice about diving for a
loose ball, swatting a shot or penetrating the paint. He or she may not
succeed, but the punishment for failure wont be a long stint on
the bench. Thats good for the players and good for the refs.
And that, my friends,
is good for the game.
Dennis Hanss
essays on basketball including the styles, rhythms and fundamentals
of free-throw shooting have appeared online at the Sporting News
and Slate. His writings on other topics have appeared in the New York
Times, Washington Post and Miami Herald, among other outlets.
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